- #PROPELLERHEAD RECYCLE PATCH HOW TO#
- #PROPELLERHEAD RECYCLE PATCH PATCH#
- #PROPELLERHEAD RECYCLE PATCH FULL#
- #PROPELLERHEAD RECYCLE PATCH TV#
#PROPELLERHEAD RECYCLE PATCH HOW TO#
(It does not appear that you can use Mimic inside Reason 11, or at least I couldn’t figure out how to install it in Reason+ Companion and wound up just grabbing Reason 12.) Mimic is automatically yours as part of the Reason+ subscription, as part of early access to Reason 12. How you get it – now into the bit that might generate a little bit of controversy, since I know a lot of you are unhappy about Reason introducing subscriptions.
#PROPELLERHEAD RECYCLE PATCH TV#
The color scheme seems to have been pulled from the palette of the TV show M*A*S*H but … hey, “kinda ugly but awesome” is the Reason way. The effects section is kind of overkill given you’re running this in Reason, but they’ve also added coloration effects, compressor, and EQ, so you can store those easily with your patch. Frankly, I wish I had this as hardware, but Reason will do – especially with rout-able LFO and modulation. There’s a surprising, semi-modular architecture tucked away in there, without adding too much panel complexity, which makes this eminently playable. Plus, you have very analog-style controls for envelopes, filter (with tons of filter modes), modulation, and EQ. In fact, the real competition for this remains Reason 11’s awesome Grain Sample Manipulator – but it’s great having a simple grain time stretch option in this slice/one-shot/simple multisampler context, too. Granular mode lets you work directly with an equally impressive granular engine, and the controls you want – and it’s a modern-sounding granular engine, too, which in Live (cough) typically means finding some Max for Live plug-in Time stretching works with the Reason time stretching algorithm, which does indeed sound uniquely transparent
Now you can actually play with it – and it’s brought friends: Reason Studios, and Propellerhead before them, have always been going on and on about how great their time stretching was, but most of us just ignored them because we didn’t only want to use it in linear timeline editing. So the make-or-break is the “mess around with” bit – and that’s where Reason’s time-stretching comes into play. You don’t really want Mimic to have delusions of being Kontakt or Logic’s EXS-24 you just want to mess around with sounds.
#PROPELLERHEAD RECYCLE PATCH PATCH#
It’s perfect for quick-and-dirty patch creation, and I suspect that Reason Studios’ bet here is dead on – this is exactly the amount of multi-sampling most of us need 90% of the time, no more.
#PROPELLERHEAD RECYCLE PATCH FULL#
This is dumber than you normally expect a sampler to be, but it’s a genuinely clever middle ground between stuff like Simpler and a full multisampler. Multi Slot and Multi Pitch are the new conceit – make up to eight sample slots for a stupidly-simple multi-sample instrument based on layers or repitching. Slice slices by transient, and does so automatically and quickly. Pitch just repitches across the keyboard. It’s all about the modes here: Click to embiggen. It’s the sort of sampler that will feel home-y to a Reason user, but also a Reason user who’s been spoiled by the likes of Ableton’s Simpler (and some similar-looking recent entries from other DAWs like Apple’s).Īnd it finally lets you do what some of us wanted to do from the first time we saw Reason and ReCycle years back – now you can just drop in your own sounds and go. What you get is a simple, flat, one-screen interface with all the modes in one place and the sample interface front and center. This week, Mimic “Creative Sampler” has dropped and – I’ll be, it sure does look like the love child of ReCycle, Reason past, and Reason present. Reason is back to its roots, slicing up audio samples and letting you chop them up into instruments – but in a way that stacks up to the workflows of rival DAWs, production tools, and drum machines.